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Post by ShadowKin on May 20, 2008 19:10:51 GMT -5
KainMale Human Druid 1Alignment Neutral Good Initiative +1 Speed 30 ft. Senses +3 Perception Languages Common, Druidic Deity Nature Player Simba Exp 170/2000
Abilities Str: 14 (+2) Dex: 12 (+1) Con: 14 (+2) Int: 14 (+2) Wis: 18 (+4) Cha: 16 (+3)
Defense HP: 13 AC: 14, touch 11, flat-footed 13 (+3 hide +1 dex) Fort: +4 Ref: +1 Will: +6
Offense Melee: quarterstaff, +2 (1d6+2, x2) Ranged: sling, +1 (1d4+2, x2) Base Atk Bonus: +0, CMB: +2
Spells Domains: Earth, Plant (CL 1st) 1st - Speak With Animals, Acid Dart (1d6+1), Wooden Fist (1d4+1) 0th - Detect Magic, Purify Food Drink, Mending
Special Abilities Nature Bond (Domains) Nature Sense (+2 Nature Knowledge, Survival) Wild Empathy (impv. attitude of animal, 1d20+1+3)
Skills Heal +5 Perception +5 Handle Animal +5 Nature Knowledge, +5 Survival, +5
Feats Toughness (+3 HP) Alertness (+2 Perception)
Gear Hide Armor Quarterstaff Sling Backpack Rations(6) 0 GP
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Post by ShadowKin on May 21, 2008 6:15:28 GMT -5
SayaFemale Half-Elf Fighter 1Alignment Chaotic Good Initiative +4 Speed 30 ft. Senses +1 Perception Languages Common, Elven Deity None Player Havoc Exp 170/2000
Abilities Str: 14 (+2) Dex: 18 (+4) Con: 14 (+2) Int: 14 (+2) Wis: 12 (+1) Cha: 16 (+3)
Defense HP: 15 AC: 18, touch 14, flat-footed 14 (+4 chain shirt +4 dex) Fort: +4 Ref: +4 Will: +1
Offense Melee: shortsword, +5 (1d6+4, x2) Ranged: longbow, +2 (1d8, x3) Base Atk Bonus: +1, CMB: +2
Special Abilities Bonus Fighter Feat (Shortsword Weapon Focus)
Skills Intimidate +7 Climb +6 Dungeoneering Knowledge, +6 Survival, +5
Feats Toughness (+3 HP) Agile Maneuvers (Dex bonus atk, not Str, in combat) Shortsword Weapon Focus (+1 atk with shortswords)
Gear Chain Shirt Shortsword Longbow Backpack Rations(6) 0 GP
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Post by ShadowKin on May 21, 2008 14:57:50 GMT -5
ElkinMale Gnomish Wizard 1Alignment Neutral Good Initiative +3 Speed 30 ft. Senses +2 Perception Languages Common, Celestial Deity Nethys Player Zach Exp 170/2000
Abilities Str: 14 (+2) Dex: 16 (+3) Con: 12 (+1) Int: 18 (+4) Wis: 14 (+2) Cha: 14 (+2)
Defense HP: 10 AC: 12, touch 12, flat-footed 10 (+2 dex) Fort: +1 Ref: +3 Will: +4
Offense Melee: quarterstaff, +2 (1d6+2, x2) Ranged: dagger(10), +3 (1d4+2, 19-20/x2) Base Atk Bonus: +0, CMB: +2
Spells (CL 1st) 1st - {ring} Magic Missile 1(1d4+1), Disguise Self, Burning Hands (1d4) 0th - Mending, Dancing Lights, Acid Splash (1d3)
Special Abilities Arcane Bond (Magic Missile Ring) Scribe Scroll (SS bonus feat) Evocation Focus (bonus evocation spells)
Skills Arcana Knowledge, +8 History Knowledge, +8 Planar Knowledge, +8 Religios Knowledge, +8 Nature Knowledge, +8 Spellcraft, +8
Feats Toughness (+3 HP) Scribe Scroll (create scroll of spell)
Gear Quarterstaff Daggers(10) Bonded Ring of Magic Missile Backpack Rations(6) 0 GP
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Post by ShadowKin on May 21, 2008 14:58:40 GMT -5
AislinnFemale Human Sorcerer 1Alignment Neutral Good Initiative +2 Speed 30 ft. Senses +2 Perception Languages Common, Celestial Deity Shelyn Bloodline Celestial Player Pie Exp 170/2000
Abilities Str: 16 (+3) Dex: 14 (+2) Con: 12 (+1) Int: 14 (+2) Wis: 14 (+2) Cha: 18 (+4)
Defense HP: 10 AC: 13, touch 13, flat-footed 10 (+2 dex, +1 feat) Fort: +1 Ref: +2 Will: +4
Offense Melee: spiked gauntlet, +3 (1d4+3, x2) Ranged: dagger(10), +2 (1d4+3, 19-20/x2) Base Atk Bonus: +0, CMB: +3
Spells (CL 1st) 1st - Magic Missile 1(1d4+1), Heavenly Touch (1d6+1, heal good dmg evil) 0th - Daze, Detect Magic, Ray of Frost (1d3) , Acid Splash (1d3)
Special Abilities Celestial Feat (Dodge) Celestial Power (Heavenly Touch)
Skills Bluff, + 8 Use Magic Device, + 8 Arcane Knowledge, + 6 Intimidate, + 8
Feats Toughness (+3 HP) Dodge (+1 AC)
Gear Spiked Gauntlet Daggers(10) Backpack Rations(6) 0 GP
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Post by ShadowKin on May 30, 2008 19:34:08 GMT -5
AnirnisMale Elf Cleric 1Alignment Neutral Good Initiative +3 Speed 30 ft. Senses +4 Perception Languages Common, Elven Deity Saerenae Player Cabalchan Exp 170/2000
Abilities Str: 16 (+3) Dex: 16 (+3) Con: 10 (+0) Int: 14 (+2) Wis: 18 (+4) Cha: 14 (+2)
Defense HP: 11 AC: 16, touch 12, flat-footed 14 (+4 chainshirt, +2 dex) Fort: +2 Ref: +3 Will: +6
Offense Melee: scimitar, +3 (1d6+3, 18-20/x2) Ranged: longbow, +3 (1d8, x3) Base Atk Bonus: +0, CMB: +3
Spells Domains: Fire, Healing (CL 1st) 1st - Fire Bolt (1d6+1),Cure Light Wounds (1d8), Summon Monster I 0th - Mending, Detect Magic, Light, Stabilize
Special Abilities Domain Power (Fire, Healing) Channel Energy (burst 1d6 dmg/1d4+2 flee undead, 1d6 heal allies/self)
Skills Heal, +8 Religious Knowledge, +6 Spellcraft, +6 Diplomacy, +8
Feats Toughness (+3 HP)
Gear Chain Shirt Scimitar Longbow w/20 arrows Backpack Rations(6) 0 GP
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